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HOUSE RULES

 

The Hangar Poker House offers membership to a Social Club and provides a facility where members can play in cash games/tournaments. Texas Hold em poker will be on the tables most nights, but other card games like Omaha and Pot limit will be available at the players request. All games played will be rake-free (i.e. No house share). Potential members pay a daily membership for access to the card tables. Once checked in, they are provided with a dealer and table alongside up to 8/9 other players.

 

The Hangar Poker House does not take a rake from any pot or charge an entry fee for any cash game or tournament and receives no income from poker games 100% of all buy-ins/chips are paid out to the members.

 

Here at The Hangar House Poker Club we use a balanced table strategy and may implement a “must move” at the discretion of the Floor. New players will be added to existing games at the discretion of the Floor.

 

Tipping of Dealers with actual poker chips is strictly prohibited whether in play or not. 1 U.S. dollar coins are available at the Cage and shall be used for tipping purposes.

 

Players will be required to purchase a minimum of 2 hours worth of time tokens during initial buy in. Time token purchases must be made in cash only and may be bought only at the Cage. Poker chips cannot be used for purchase of time/membership fees.

 

In cash games, time tokens are collected every 30 minutes from each player for usage of The Hangar Poker House facilities. New players entering an existing game must pay time when starting play unless it is less than 15 minutes to the next time collection. Unused time tokens may be returned for full value at the cash cage.

 

A waiting list will be kept for all poker games. Players may reserve a seat by having their names placed on the list for the game of their choice. Players will be notified when a seat becomes available. An immediate response is required. Once in a poker game a player may request a table change from the Floor.

 

Players may not take their chips with them when leaving the poker room.

Players are allowed one short buy-in (50% or more of original buy-in) for each full buy-in




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The following is a list of rules and guidelines that will be followed while playing at The Hangar Poker House


 

  1. We will be following Roberts rule of poker with slight variation listed here-in.

  2. It is each player’s responsibility to protect his/her own hand and right to action.

  3. If either of the players cards touch the muck they will be considered dead.

  4. Cash of any kind will not be in play on the table for betting.

  5. Show one, show all. If a player shows cards to another player during or after a hand, any player at the table has the right to see those exposed cards after the hand is over. It’s best not to share mucked cards.

  6. No discussion of the hand in play until the action is complete. Exception: if there are only two people in the hand (heads up), they may discuss the hand as they wish. Absolutely no discussion of the hand in play if you are not involved in the hand.

  7. Don’t delay the game:

    • Avoid mobile phone use during a hand, or fold. Long telephone conversations should take place away from the table.

    • At the showdown, turn over BOTH cards without delay.

    • Rabbit hunting is discouraged.

  8. Keep your highest value chips visible at the front of your stack, so that other players can quickly estimate your chip total. Don’t hide high-value chips behind the rest of your stack.

  9. Keep your cards visible, on the table, in front of your chip stack. Don’t hide your cards behind your stack, don’t take your cards off the table, and don’t cover your cards completely with your hands.

  10. Use a chip or a card cover to protect your cards. If your cards enter the muck, even accidentally, they are dead.

  11. Don’t splash the pot. Place your bet immediately in front of your cards, well separated from the pot.

  12. As a courtesy players should announce their intention to leave the game at least one blind round (or half an hour) ahead. Exception: busted players may leave at any time and are not forced to re-buy.

  13. “Buy the button” rule: A new or returning player may only enter the game between the button and the small blind (one hand early) by buying the button. The new player posts both the big blind (live) and the small blind (dead, in the pot) in place of the two players to his/her left, who take a one-hand break from posting blinds. On the next hand, the player who just bought the button gets the button (and the deal) and play continues normally. Everyone ends up posting one of each blind, as usual.

  14. If a player is absent when it is their turn to act, their hand is dead and they forfeit their blind, if any.

  15. Live straddle bets are allowed, before looking at cards (ideally before any cards are dealt), doubling for each position, up to and including the player on the button: the first straddle is to the left of and double the big blind, the next straddle is double that (so 4 times the big blind, a “double straddle”), then 8 times (“triple straddle”), etc. The full amount of the last straddle is also the minimum raise in the pre-flop betting round.

  16. Absent players who have paid all their blinds for that round should be dealt in. Absent players with missed blinds should not be dealt in.

    • When the action comes around to an absent player, their hand will be mucked regardless of their position or blinds paid.

    • Dealing an absent player in or out does not cause a misdeal.

    • If you are not at the table during the deal and not in the blind you will not be dealt.

  17. No string bets. Raises must be declared before any chips are placed, or the total bet (call + raise) must be placed in one motion.

    • Exception: Placing a multiple-chip bet consisting of a full bet plus at least half a full raise is the same as announcing a raise, and the minimum raise must be completed. With less than half a full raise, the excess chips must be pulled back.

  18. Declare your bets and raises! Without declaration, a wager is the full amount of the chip(s) played.

  19. Single chip rule. After a bet, putting a single chip into the pot without declaration is a call, regardless of denomination or the minimum bet if they were first to bet.

  20. Verbal declarations are binding (“fold”, “check”, “bet”, “call”, “raise”, amount of bet). Raises should be specific. Acceptable raise phrases: “raise, X more”, “raise, plus X”, “raise, X on top”, “raise, Y total”, “raise, Y to go”, “raise to Y”, “raise, make it Y”, “raise, Y all day”. Just saying “raise Z” is ambiguous — are you raising to Z or raising Z more? For example if the bet is $5 dollars and you say $10 it will be received as $10 total.

  21. A verbal statement in turn denotes your action, is binding, and takes precedence over a differing physical action.

  22. The proper time to draw attention to a mistake is when it occurs or is first noticed. Any delay may affect the ruling.

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  24. If an incorrect rule interpretation or decision by an employee is made in good faith, the establishment has no liability.

  25. A ruling may be made regarding a pot if it has been requested before at anytime before the hand is over. (Once all cards have been collected i.e. facedown on the table the hand is considered over)

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  27. If a pot has been incorrectly awarded and mingled with chips that were not in the pot, and before the next hand begins, management may determine how much was in the pot by reconstructing the betting, and then transfer that amount to the proper player.                                                                              

  28. If you return to the same game within one hour of cashing out, your buy-in must be equal to the amount removed when leaving that game.

  29. Chopping the big and small blind by taking them back when all other players have folded is allowed in button games.

  30. Management reserves the right to make decisions in the spirit of fairness, even if a strict interpretation of the rules may indicate a different ruling.

  31. Decisions of the Floor Manager/Tournament Director are final.

  32. The following behaviors can and will be grounds for immediate revocation of membership up to and including banishment:

    • Collusion with another player or any other form of cheating.

    • Verbally or physically threatening any member or employee.

    • Creating a disturbance by arguing, shouting, or making excessive noise.

    • Throwing, tearing, bending, or crumpling cards.

    • Destroying or defacing property.

    • Using an illegal substance.

    • Deliberately acting out of turn.

    • Deliberately splashing chips into the pot.

    • Softplaying by refusing to bet against a certain opponent whenever heads-up.

    • Revealing the contents of a live hand in a multihanded pot before the betting is complete. This hand is dead.

    • Revealing the contents of a folded hand before the betting is complete. Do not divulge the contents of a hand during a deal even to someone not in the pot, so you do not leave any possibility of the information being transmitted to an active player.

    • Needlessly stalling the action of a game.

    • Deliberately exposing cards out of turn in play or not.

    • Making statements or taking action that could unfairly influence the course of play, whether or not the offender is involved in the pot.

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